Seeing the light – Up close with Intel Graphics Performance Analyzers 4.0

Last week, I had the chance to meet Intel’s Leigh Davies.  Leigh is a Senior Application Engineer who specialises in PC gaming.  He has extensive experience in this field and spends a lot of his time helping games companies – including many you’ve heard of, but we can’t name here – to optimise their games. [...]

ParaPloP 2011 – call for papers open

Interactive parallel programming workshop, ParaPLoP, returns on 10th-12th May in Carefree, Arizona. Those wishing to attend are invited to submit their papers before 15th April, although a limited number of non-authors may also have the chance to attend. Anyone submitting their paper in advance of the deadline will have the opportunity to receive feedback from the organisers and [...]

Free parallel programming online conference tomorrow

If you want to bone up on your parallel programming and don’t have anything else on tomorrow evening, there’s a free virtual conference taking place on multicore. It kicks off at 12.30 EST, which is 5.30pm in the UK, and has a line-up to rival a real-world conference. It’s run by EETimes and there’s a [...]

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