Introducing a new parallel programming language: Parasail

There was a flurry of press activity around Parasail recently, following a presentation at OSCon in July by Tucker Taft from Sofcheck. Parasail is a new programming language, which borrows from other languages including “the ML/OCaml/F# family, the Lisp/Scheme/Clojure family, the Algol/Pascal/Modula/Ada/Eiffel family, the C/C++/Java/C# family, and the region-based languages (especially Cyclone)”. Where it differentiates [...]

Graphics Performance Analyzers – a new release

Intel has released a new version of its Graphics Performance Analyzers.  This new version – GPA 4.1 – extends performance optimization beyond gaming and graphics to media and has been refined based on input from game and graphics developers.  The previous version was pretty potent as mentioned in an earlier blog posting and this one [...]

The Cilk Road to Open Source

Intel has announced that it is placing the Cilk Plus Compiler and runtime into open source which means Intel is driving forward endeavours to ensure C/C++ becomes a starting point for a standard parallel programming language.  It’s an interesting move and one that is predicated on simplicity of design, which in the esoteric world of [...]

Follow

Get every new post delivered to your Inbox.